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Black and white 1 game hack
Black and white 1 game hack








See Throwing Stones challenge in land 1 automatically replenishing?Įight different shapes, each of which is available in four colors. The description calls this type of fence “Celtic” However, most of them are different varieties of rocks. This command creates objects of many different types: 61, to be precise. Rotation about the game’s north-south axis Height above landscape (not sea level)-objects set too high will float in air

black and white 1 game hack

Which object to create (see MOBILE_STATIC types below) allowed values 0-60 The other obscure command is CREATE_MOBILE_STATIC, which has this syntax:ĬREATE_MOBILE_STATIC("x,z", type, elevation, x-rotation, y-rotation, z-rotation, size) "Maybe this is something we’ll put in the sequel") Kid cube (various random humorous descriptions, e.g. Pile of Wood ("A pile of Wood, cast by Miracle") Is it the son of the game’s creator?) If the Help description differs from the appearance, I put the Help description in parentheses. (Most intriguing is the “kid cube”: a cube whose faces are black & white photos of a child. However, some of them duplicate others in appearance, although their Help description (found by pressing F1 while hovering over the object) can be completely different from what is displayed. This command accepts twenty different values (0-19) for object type. (I haven’t figured this one out-capacity? Y-rotation?) Which object to create (see MOBILEOBJECT types below) allowed values 0-19 x increases eastward z increases northward.ĬREATE_MOBILEOBJECT("x,z", type, ?, size) The game begins at Land One’s southwestern tip.

black and white 1 game hack

The following sections summarize what I’ve discovered about these commands.īlack & White’s 3D coördinate system uses ( x, z) pairs for map coördinates, and y for elevation above sea level. Both create things you commonly run across, like fence segments and rocks, along with a few that are rare, like teddy bears. What do CREATE_MOBILE_STATIC and CREATE_MOBILEOBJECT do? How does a MOBILEOBJECT differ from a MOBILE_STATIC? Time for research!Īfter modifying the files and restarting the game several dozen times, I’ve got a pretty good idea of what CREATE_MOBILEOBJECT and CREATE_MOBILE_STATIC do. While most of the commands are self-explanatory (albeit with cryptic parameters-why would a villager need not one but two positions? Is one where he or she lives?), a few had me scratching my head. Being the curious type, I had to explore them. While poking around the game Black & White’s directories, I discovered that the most of the objects in the different lands are initialized in plain text files. Customizing Black & White Customizing Black & White










Black and white 1 game hack